And I might limit the number of languages he could learn this way to a maximum of his INT modifier. For each language I would have him subtract his intelligence score from 40 to determine the number of days required and the cost would be 2 gold pieces for each day. The Linguist Feat allows you to learn three languages of your choice.Īs a house rule, if I had a player that wanted to do it, I think that I would allow a character to learn another language in his down time. And, of course, there are magical spells and items. A (rogue) thief learns skills useful for reading unfamiliar languages. Rangers learn one language of their choice that is spoken by their favored enemies. 13th level Monk learns to touch the ki of other minds so that he understand all spoken languages. With the Cleric Knowledge Domain you learn two languages of your choice. Some class features let you learn additional languages. When creating your character, you can replace tool proficiencies with languages on a one-for-one basis. I will not attempt to keep this list updated with every monster in the multiverse that has their own race-specific language. There are a few other languages that are race-specific, such as the Slaad. One source says that other creatures cannot learn the grell language. The grell language, for example, is only spoken by the grell. For one thing, it doesn’t include all race-specific languages. This list isn’t intended to be a list of all D&D languages. Kobolds, troglodytes, lizardfolk, dragons, dragonbornįey creatures (dryads, brownies, leprechauns)Īnimals, Plants, Vermin, and Oozes typically do not have languages.Ĭonstructs, Deathless, Undead, and Elementals are usually created and understand the language of their creator.Īberrations are just freaky, and may or may not speak any known language.
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